Skip to content

Grenade

Examples#

local new_grenade = Grenade(
    Vector(-900, 185, 215),
    Rotator(0, 90, 90),
    "helix::SM_Grenade_G67",
    "helix::P_Grenade_Special",
    "helix::A_Explosion_Large"
)

Constructors#

Tip

HELIX provides a special Particle* called helix::P_Grenade_Special which spawns different particles depending on the surface it explodes, and also if is underwater.

**This "Particle" is just a special identifier which can only be used on Grenades!*

Static Functions#

Functions#

Events#