Player
///info Authority
🟥 You cannot spawn or Destroy Players.
///
Examples#
-- Spawns and possess a Character when a Player joins the server
Player.Subscribe("Spawn", function(player)
local new_char = Character(Vector(), Rotator(), "helix::SK_Male")
player:Possess(new_char)
end)
-- Destroys the Character when the Player leaves the server
Player.Subscribe("Destroy", function(player)
local character = player:GetControlledCharacter()
if (character) then
character:Destroy()
end
end)