TextRender
Examples#
local my_text_render = TextRender(
Vector(-100, 200, 300),
Rotator(),
"My Awesome Text",
Vector(1, 1, 1), -- Scale
Color(1, 0, 0), -- Red Color
FontType.OpenSans,
TextRenderAlignCamera.FaceCamera
)
Info
If you desire your TextRender to be visible through walls, replace it's material with the Default TranslucentDepth one!
SetMaterial("helix::M_Default_Translucent_Lit_Depth")
.
You can also tweak it's color and other properties using the Material methods.