Default Weapons
Older/Work In Progress Page
- This page was initially written for an older version of Helix, has not been updated, and may be out of date!
- Contributions are more than welcome (see buttons at the top right of the page).
Default HELIX Weapons and it's Parameters.
HELIX provides a bunch of built-in Weapons Meshes ready to use!
Here we will describe it's Material Parameters and how you can customize them!
Parameters Supported by HELIX Default Weapons Materials#
Type | Parameter | Default Value | Description |
---|---|---|---|
Color | Tint |
Color.WHITE |
Affects Base Color input |
Texture | Texture |
White Texture | Image which multiplies with Tint to generate the final color |
Texture | Normal |
UP Normal Map Vector(0.5, 0.5, 1) |
Image which affects how Light reflects on the object |
Scalar | Specular |
0.5 |
Affects Specular input - goes from 0 to 1 |
Scalar | Metallic |
0 |
Metallic multiplier |
Scalar | Roughness |
1 |
Roughness multiplier |
Texture | MaterialMask |
White Texture | Mask Image R Channel - Roughness G Channel - Metallic B Channel - Ambient Occlusion A channel - Pattern Mask |
Color | PatternTint |
Color.WHITE |
Affects Base Color input of Pattern Texture |
Texture | PatternTexture |
White Texture | Image which multiplies with PatternTint to generate the final color |
Scalar | PatternRoughness |
0.45 |
Affects Roughness input - goes from 0 to 1 - Only applies on PatternTexture |
Scalar | PatternTilling |
1 |
The size of Pattern Texture |
Scalar | PatternBlend |
0 |
The Lerp used to blend the Pattern Texture and the base Texture |
Scalar | PatternBlendSharpness |
0.01 |
How Sharp is the Pattern Blend |
You can find a Package with the guns preconfigured on the GIT repository
ACM#
Name | Key | Type |
---|---|---|
SK_ACM | “helix::SK_ACM“ |
SkeletalMesh |
SM_ACM_Default | “helix::SM_ACM_Default” |
StaticMesh |
SM_ACM_Mag | “helix::SM_ACM_Mag” |
StaticMesh |
SM_ACM_MagEmpty | “helix::SM_ACM_MagEmpty” |
StaticMesh |
SM_ACM_Stock | “helix::SM_ACM_Stock” |
StaticMesh |
A_ACM_Shot_001 | “helix::A_ACM_Shot_001“ |
Sound |
A_ACM_Shot_002 | “helix::A_ACM_Shot_002“ |
Sound |
A_ACM_Shot_003 | “helix::A_ACM_Shot_003“ |
Sound |
A_ACM_Shot_double | “helix::A_ACM_Shot_double“ |
Sound |
A_ACM_Shot_multiple | “helix::A_ACM_Shot_multiple“ |
Sound |
AUSTRO#
Name | Key | Type |
---|---|---|
SK_Austro | “helix::SK_Austro“ |
SkeletalMesh |
SM_Austro_Default | “helix::SM_Austro_Default” |
StaticMesh |
SM_Austro_Mag | “helix::SM_Austro_Mag” |
StaticMesh |
SM_Austro_MagEmpty | “helix::SM_Austro_MagEmpty” |
StaticMesh |
A_Austro_Shot_001 | “helix::A_Austro_Shot_001“ |
Sound |
A_Austro_Shot_002 | “helix::A_Austro_Shot_002“ |
Sound |
A_Austro_Shot_003 | “helix::A_Austro_Shot_003“ |
Sound |
A_Austro_Shot_double | “helix::A_Austro_Shot_double“ |
Sound |
A_Austro_Shot_multiple | “helix::A_Austro_Shot_multiple“ |
Sound |
BANSHEE#
Name | Key | Type |
---|---|---|
SK_Banshee | “helix::SK_Banshee“ |
SkeletalMesh |
SM_Banshee_Default | “helix::SM_Banshee_Default” |
StaticMesh |
SM_Banshee_Mag | “helix::SM_Banshee_Mag” |
StaticMesh |
SM_Banshee_MagEmpty | “helix::SM_Banshee_MagEmpty” |
StaticMesh |
A_Banshee_Shot_001 | “helix::A_Banshee_Shot_001“ |
Sound |
A_Banshee_Shot_002 | “helix::A_Banshee_Shot_002“ |
Sound |
A_Banshee_Shot_003 | “helix::A_Banshee_Shot_003“ |
Sound |
A_Banshee_Shot_004 | “helix::A_Banshee_Shot_004“ |
Sound |
A_Banshee_Shot_005 | “helix::A_Banshee_Shot_005“ |
Sound |
BISON#
Name | Key | Type |
---|---|---|
SK_Bison | “helix::SK_Bison“ |
SkeletalMesh |
SM_Bison_Default | “helix::SM_Bison_Default” |
StaticMesh |
SM_Bison_Mag | “helix::SM_Bison_Mag” |
StaticMesh |
SM_Bison_RearGrip | “helix::SM_Bison_RearGrip” |
StaticMesh |
SM_Bison_Stock | “helix::SM_Bison_Stock” |
StaticMesh |
A_Bison_InsertMag | “helix::A_Bison_InsertMag“ |
Sound |
A_Bison_RemoveMag | “helix::A_Bison_RemoveMag“ |
Sound |
A_Bison_Shot_001 | “helix::A_Bison_Shot_001“ |
Sound |
A_Bison_Shot_002 | “helix::A_Bison_Shot_002“ |
Sound |
A_Bison_Shot_003 | “helix::A_Bison_Shot_003“ |
Sound |
A_Bison_Shot_004 | “helix::A_Bison_Shot_004“ |
Sound |
A_Bison_Shot_005 | “helix::A_Bison_Shot_005“ |
Sound |
A_Bison_Shot_Multiple | “helix::A_Bison_Shot_Multiple“ |
Sound |
CS-446#
Name | Key | Type |
---|---|---|
SK_CS-446 | “helix::SK_CS-446“ |
SkeletalMesh |
SM_CS-446_Default | “helix::SM_CS-446_Default” |
StaticMesh |
SM_CS-446_Mag | “helix::SM_CS-446_Mag” |
StaticMesh |
SM_CS-446_MagEmpty | “helix::SM_CS-446_MagEmpty” |
StaticMesh |
A_CS-446_Shot_001 | “helix::A_CS-446_Shot_001“ |
Sound |
A_CS-446_Shot_002 | “helix::A_CS-446_Shot_002“ |
Sound |
A_CS-446_Shot_003 | “helix::A_CS-446_Shot_003“ |
Sound |
CONDOR#
Name | Key | Type |
---|---|---|
SK_Condor | “helix::SK_Condor“ |
SkeletalMesh |
SM_Condor_Default | “helix::SM_Condor_Default” |
StaticMesh |
SM_Condor_IronSight | “helix::SM_Condor_IronSight” |
StaticMesh |
SM_Condor_MagEmpty | “helix::SM_Condor_MagEmpty” |
StaticMesh |
SM_Condor_MagFull | “helix::SM_Condor_MagFull” |
StaticMesh |
SM_Condor_RearGrip | “helix::SM_Condor_RearGrip” |
StaticMesh |
A_Condor_Shot_001 | “helix::A_Condor_Shot_001“ |
Sound |
A_Condor_Shot_002 | “helix::A_Condor_Shot_002“ |
Sound |
A_Condor_Shot_double | “helix::A_Condor_Shot_double“ |
Sound |
A_Condor_Shot_multiple | “helix::A_Condor_Shot_multiple“ |
Sound |
CONVERT#
Name | Key | Type |
---|---|---|
SK_Convert | “helix::SK_Convert“ |
SkeletalMesh |
SM_Convert | “helix::SM_Convert” |
StaticMesh |
SM_Convert_Mag | “helix::SM_Convert_Mag” |
StaticMesh |
SM_Convert_MagEmpty | “helix::SM_Convert_MagEmpty” |
StaticMesh |
SM_Convert_MagExtended | “helix::”SM_Convert_MagExtended“ |
StaticMesh |
SM_Convert_MagExtendedEmpty | “helix::SM_Convert_MagExtendedEmpty“ |
StaticMesh |
A_Convert_Shot_001 | “helix::A_Convert_Shot_001“ |
Sound |
A_Convert_Shot_002 | “helix::A_Convert_Shot_002“ |
Sound |
A_Convert_Shot_003 | “helix::A_Convert_Shot_003“ |
Sound |
A_Convert_Shot_004 | “helix::A_Convert_Shot_004“ |
Sound |
A_Convert_Shot_005 | “helix::A_Convert_Shot_005“ |
Sound |
A_Convert_Shot_Multiple | “helix::A_Convert_Shot_Multiple“ |
Sound |
DB-12#
Name | Key | Type |
---|---|---|
SK_DB-12 | “helix::SK_DB-12“ |
SkeletalMesh |
SM_DB-12 | “helix::SM_DB-12“ |
StaticMesh |
A_DB-12_CloseLoader_001 | “helix::A_DB-12_CloseLoader_001“ |
Sound |
A_DB-12_CloseLoader_002 | “helix::A_DB-12_CloseLoader_002“ |
Sound |
A_DB-12_CloseLoader_003 | “helix::A_DB-12_CloseLoader_003“ |
Sound |
A_DB-12_OpenLoader_001 | “helix::A_DB-12_OpenLoader_001“ |
Sound |
A_DB-12_OpenLoader_002 | “helix::A_DB-12_OpenLoader_002“ |
Sound |
A_DB-12_OpenLoader_003 | “helix::A_DB-12_OpenLoader_003“ |
Sound |
A_DB-12_Shot_001 | “helix::A_DB-12_Shot_001“ |
Sound |
A_DB-12_Shot_002 | “helix::A_DB-12_Shot_002“ |
Sound |
A_DB-12_Shot_003 | “helix::A_DB-12_Shot_003“ |
Sound |
A_DB-12_Shot_004 | “helix::A_DB-12_Shot_004“ |
Sound |
A_DB-12_Shot_005 | “helix::A_DB-12_Shot_005“ |
Sound |
DMC-68#
Name | Key | Type |
---|---|---|
SK_DMC-68 | “helix::SK_DMC-68“ |
SkeletalMesh |
SM_DMC-68_Default | “helix::SM_DMC-68_Default“ |
StaticMesh |
SM_DMC-68_Mag | “helix::SM_DMC-68_Mag“ |
StaticMesh |
SM_DMC-68_MagEmpty | “helix::SM_DMC-68_MagEmpty“ |
StaticMesh |
A_DMC-68_Shot_001 | “helix::A_DMC-68_Shot_001“ |
Sound |
A_DMC-68_Shot_002 | “helix::A_DMC-68_Shot_002“ |
Sound |
A_DMC-68_Shot_003 | “helix::A_DMC-68_Shot_003“ |
Sound |
A_DMC-68_Shot_004 | “helix::A_DMC-68_Shot_004“ |
Sound |
A_DMC-68_Shot_005 | “helix::A_DMC-68_Shot_005“ |
Sound |
FANG#
Name | Key | Type |
---|---|---|
SK_Fang | “helix::SK_Fang“ |
SkeletalMesh |
SM_Fang_Default | “helix::SM_Fang_Default“ |
StaticMesh |
SM_Fang_Mag | “helix::SM_Fang_Mag“ |
StaticMesh |
SM_Fang_MagEmpty | “helix::SM_Fang_MagEmpty“ |
StaticMesh |
SM_Fang_RearGrip | “helix::SM_Fang_RearGrip“ |
StaticMesh |
SM_Fang_Stock | “helix::SM_Fang_Stock“ |
StaticMesh |
A_Fang_Shot_001 | “helix::A_Fang_Shot_001“ |
Sound |
A_Fang_Shot_002 | “helix::A_Fang_Shot_002“ |
Sound |
A_Fang_Shot_003 | “helix::A_Fang_Shot_003“ |
Sound |
A_Fang_Shot_004 | “helix::A_Fang_Shot_004“ |
Sound |
A_Fang_Shot_005 | “helix::A_Fang_Shot_005“ |
Sound |
A_Fang_Shot_Loop | “helix::A_Fang_Shot_Loop“ |
Sound |
FIERRO#
Name | Key | Type |
---|---|---|
SK_Fierro | “helix::SK_Fierro“ |
SkeletalMesh |
A_Fierro_BulletInsert_001 | “helix::A_Fierro_BulletInsert_001“ |
Sound |
A_Fierro_BulletInsert_002 | “helix::A_Fierro_BulletInsert_002“ |
Sound |
A_Fierro_BulletInsert_003 | “helix::A_Fierro_BulletInsert_003“ |
Sound |
A_Fierro_BulletInsert_004 | “helix::A_Fierro_BulletInsert_004“ |
Sound |
A_Fierro_Close_001 | “helix::A_Fierro_Close_001“ |
Sound |
A_Fierro_Close_002 | “helix::A_Fierro_Close_002“ |
Sound |
A_Fierro_Close_003 | “helix::A_Fierro_Close_003“ |
Sound |
A_Fierro_Open_001 | “helix::A_Fierro_Open_001“ |
Sound |
A_Fierro_Open_002 | “helix::A_Fierro_Open_002“ |
Sound |
A_Fierro_Open_003 | “helix::A_Fierro_Open_003“ |
Sound |
A_Fierro_Open_004 | “helix::A_Fierro_Open_004“ |
Sound |
A_Fierro_Shot_001 | “helix::A_Fierro_Shot_001“ |
Sound |
A_Fierro_Shot_002 | “helix::A_Fierro_Shot_002“ |
Sound |
A_Fierro_Shot_003 | “helix::A_Fierro_Shot_003“ |
Sound |
A_Fierro_Shot_004 | “helix::A_Fierro_Shot_004“ |
Sound |
A_Fierro_Shot_005 | “helix::A_Fierro_Shot_005“ |
Sound |
FINISHER#
Name | Key | Type |
---|---|---|
SK_Finisher | “helix::SK_Finisher“ |
SkeletalMesh |
SM_Finisher | “helix::SM_Finisher“ |
StaticMesh |
A_Finisher_Shot_001 | “helix::A_Finisher_Shot_001“ |
Sound |
A_Finisher_Shot_002 | “helix::A_Finisher_Shot_002“ |
Sound |
A_Finisher_Shot_003 | “helix::A_Finisher_Shot_003“ |
Sound |
A_Finisher_Shot_004 | “helix::A_Finisher_Shot_004“ |
Sound |
A_Finisher_Shot_005 | “helix::A_Finisher_Shot_005“ |
Sound |
FREQ#
Name | Key | Type |
---|---|---|
SK_Freq | “helix::SK_Freq" |
SkeletalMesh |
SM_Freq_IronSight | “helix::SM_Freq_IronSight" |
StaticMesh |
SM_Freq_Mag | “helix::SM_Freq_Mag" |
StaticMesh |
SM_Freq_MagEmpty | “helix::SM_Freq_MagEmpty" |
StaticMesh |
A_Freq_Shot_001 | “helix::A_Freq_Shot_001" |
Sound |
A_Freq_Shot_002 | “helix::A_Freq_Shot_002" |
Sound |
A_Freq_Shot_003 | “helix::A_Freq_Shot_003" |
Sound |
A_Freq_Shot_double | “helix::A_Freq_Shot_double" |
Sound |
A_Freq_Shot_multiple | “helix::A_Freq_Shot_multiple" |
Sound |
GASTON#
Name | Key | Type |
---|---|---|
SK_Gaston | “helix::SK_Gaston" |
SkeletalMesh |
SM_Gaston_Default | “helix::SM_Gaston_Default" |
StaticMesh |
SM_Gaston_Mag | “helix::SM_Gaston_Mag" |
StaticMesh |
SM_Gaston_MagEmpty | “helix::SM_Gaston_MagEmpty" |
StaticMesh |
A_Gaston_Shot_001 | “helix::A_Gaston_Shot_001" |
Sound |
A_Gaston_Shot_002 | “helix::A_Gaston_Shot_002" |
Sound |
A_Gaston_Shot_003 | “helix::A_Gaston_Shot_003" |
Sound |
A_Gaston_Shot_004 | “helix::A_Gaston_Shot_004" |
Sound |
A_Gaston_Shot_005 | “helix::A_Gaston_Shot_005" |
Sound |
KAL#
Name | Key | Type |
---|---|---|
SK_KAL | “helix::SK_KAL" |
SkeletalMesh |
SM_KAL_Default | “helix::SM_KAL_Default" |
StaticMesh |
SM_KAL_Mag | “helix::SM_KAL_Mag" |
StaticMesh |
SM_KAL_MagEmpty | “helix::SM_KAL_MagEmpty" |
StaticMesh |
SM_KAL_RearGrip | “helix::SM_KAL_RearGrip" |
StaticMesh |
SM_KAL_Stock | “helix::SM_KAL_Stock" |
StaticMesh |
A_KAL_Shot_001 | “helix::A_KAL_Shot_001" |
Sound |
A_KAL_Shot_002 | “helix::A_KAL_Shot_002" |
Sound |
A_KAL_Shot_003 | “helix::A_KAL_Shot_003" |
Sound |
A_KAL_Shot_double | “helix::A_KAL_Shot_double" |
Sound |
A_KAL_Shot_multiple | “helix::A_KAL_Shot_multiple" |
Sound |
KFS#
Name | Key | Type |
---|---|---|
SK_KFS | “helix::SK_KFS" |
SkeletalMesh |
SM_KFS_Default | “helix::SM_KFS_Default" |
StaticMesh |
SM_KFS_IronSight | “helix::SM_KFS_IronSight" |
StaticMesh |
SM_KFS_Mag | “helix::SM_KFS_Mag" |
StaticMesh |
SM_KFS_MagEmpty | “helix::SM_KFS_MagEmpty" |
StaticMesh |
SM_KFS_Muzzle | “helix::SM_KFS_Muzzle" |
StaticMesh |
SM_KFS_RearGrip | “helix::SM_KFS_RearGrip" |
StaticMesh |
SM_KFS_Stock | “helix::SM_KFS_Stock" |
StaticMesh |
A_KFS_Shot_001 | “helix::A_KFS_Shot_001" |
Sound |
A_KFS_Shot_002 | “helix::A_KFS_Shot_002" |
Sound |
A_KFS_Shot_003 | “helix::A_KFS_Shot_003" |
Sound |
KTK#
Name | Key | Type |
---|---|---|
SK_KTK | “helix::SK_KTK" |
SkeletalMesh |
SM_KTK | “helix::SM_KTK" |
StaticMesh |
A_KTK_PumpReload_001 | “helix::A_KTK_PumpReload_001" |
Sound |
A_KTK_PumpReload_002 | “helix::A_KTK_PumpReload_002" |
Sound |
A_KTK_PumpReload_003 | “helix::A_KTK_PumpReload_003" |
Sound |
A_KTK_PumpReload_004 | “helix::A_KTK_PumpReload_004" |
Sound |
A_KTK_PumpReload_005 | “helix::A_KTK_PumpReload_005" |
Sound |
A_KTK_Shot_001 | “helix::A_KTK_Shot_001" |
Sound |
A_KTK_Shot_002 | “helix::A_KTK_Shot_002" |
Sound |
A_KTK_Shot_003 | “helix::A_KTK_Shot_003" |
Sound |
A_KTK_Shot_004 | “helix::A_KTK_Shot_004" |
Sound |
A_KTK_Shot_005 | “helix::A_KTK_Shot_005" |
Sound |
KRINK#
Name | Key | Type |
---|---|---|
SK_Krink | “helix::SK_Krink" |
SkeletalMesh |
SM_Krink_Default | “helix::SM_Krink_Default" |
StaticMesh |
SM_Krink_IronSight | “helix::SM_Krink_IronSight" |
StaticMesh |
SM_Krink_Mag | “helix::SM_Krink_Mag" |
StaticMesh |
SM_Krink_MagEmpty | “helix::SM_Krink_MagEmpty" |
StaticMesh |
SM_Krink_RearGrip | “helix::SM_Krink_RearGrip" |
StaticMesh |
SM_Krink_Stock | “helix::SM_Krink_Stock" |
StaticMesh |
A_Krink_Shot_001 | “helix::A_Krink_Shot_001" |
Sound |
A_Krink_Shot_002 | “helix::A_Krink_Shot_002" |
Sound |
A_Krink_Shot_003 | “helix::A_Krink_Shot_003" |
Sound |
A_Krink_Shot_multiple | “helix::A_Krink_Shot_multiple" |
Sound |
LWS-32#
Name | Key | Type |
---|---|---|
SK_LWS-32 | “helix::SK_LWS-32" |
SkeletalMesh |
SM_LWS-32_Default | “helix::SM_LWS-32_Default" |
StaticMesh |
SM_LWS-32_IronSight | “helix::SM_LWS-32_IronSight" |
StaticMesh |
SM_LWS-32_Mag | “helix::SM_LWS-32_Mag" |
StaticMesh |
SM_LWS-32_MagEmpty | “helix::SM_LWS-32_MagEmpty" |
StaticMesh |
SM_LWS-32_Stock | “helix::SM_LWS-32_Stock" |
StaticMesh |
A_LWS-32_Shot_001 | “helix::A_LWS-32_Shot_001" |
Sound |
A_LWS-32_Shot_002 | “helix::A_LWS-32_Shot_002" |
Sound |
A_LWS-32_Shot_003 | “helix::A_LWS-32_Shot_003" |
Sound |
M77#
Name | Key | Type |
---|---|---|
SK_M77 | “helix::SK_M77" |
SkeletalMesh |
SK_M77_Belt | “helix::SK_M77_Belt" |
SkeletalMesh |
SK_M77_Stock | “helix::SK_M77_Stock" |
SkeletalMesh |
SM_M77_Belt | “helix::SM_M77_Belt" |
StaticMesh |
SM_M77_Default | “helix::SM_M77_Default" |
StaticMesh |
SM_M77_IronSight | “helix::SM_M77_IronSight" |
StaticMesh |
SM_M77_Mag_Empty_X | “helix::SM_M77_Mag_Empty_X" |
StaticMesh |
SM_M77_Mag_X | “helix::SM_M77_Mag_X" |
StaticMesh |
SM_M77_Stock | “helix::SM_M77_Stock" |
StaticMesh |
A_M77_Shot_001 | “helix::A_M77_Shot_001" |
Sound |
A_M77_Shot_002 | “helix::A_M77_Shot_002" |
Sound |
A_M77_Shot_003 | “helix::A_M77_Shot_003" |
Sound |
A_M77_Shot_004 | “helix::A_M77_Shot_004" |
Sound |
A_M77_Shot_005 | “helix::A_M77_Shot_005" |
Sound |
A_M77_Shot_006 | “helix::A_M77_Shot_006" |
Sound |
MK4#
Name | Key | Type |
---|---|---|
SK_MK4 | “helix::SK_MK4" |
SkeletalMesh |
SM_MK4_Default | “helix::SM_MK4_Default" |
StaticMesh |
SM_MK4_IronSight | “helix::SM_MK4_IronSight" |
StaticMesh |
SM_MK4_Mag | “helix::SM_MK4_Mag" |
StaticMesh |
SM_MK4_MagEmpty | “helix::SM_MK4_MagEmpty" |
StaticMesh |
SM_MK4_RearGrip | “helix::SM_MK4_RearGrip" |
StaticMesh |
SM_MK4_Stock | “helix::SM_MK4_Stock" |
StaticMesh |
A_MK4_Shot_001 | “helix::A_MK4_Shot_001" |
Sound |
A_MK4_Shot_002 | “helix::A_MK4_Shot_002" |
Sound |
A_MK4_Shot_003 | “helix::A_MK4_Shot_003" |
Sound |
A_MK4_Shot_double | “helix::A_MK4_Shot_double" |
Sound |
A_MK4_Shot_multiple | “helix::A_MK4_Shot_multiple" |
Sound |
MIRAGE#
Name | Key | Type |
---|---|---|
SK_Mirage | “helix::SK_Mirage" |
SkeletalMesh |
SM_Mirage_Default | “helix::SM_Mirage_Default" |
StaticMesh |
SM_Mirage_Mag | “helix::SM_Mirage_Mag" |
StaticMesh |
SM_Mirage_MagEmpty | “helix::SM_Mirage_MagEmpty" |
StaticMesh |
A_Mirage_Shot_001 | “helix::A_Mirage_Shot_001" |
Sound |
A_Mirage_Shot_002 | “helix::A_Mirage_Shot_002" |
Sound |
A_Mirage_Shot_003 | “helix::A_Mirage_Shot_003" |
Sound |
A_Mirage_Shot_004 | “helix::A_Mirage_Shot_004" |
Sound |
A_Mirage_Shot_005 | “helix::A_Mirage_Shot_005" |
Sound |
MOUFLAN#
Name | Key | Type |
---|---|---|
SK_Mouflan | “helix::SK_Mouflan" |
SkeletalMesh |
SM_Mouflan_Default | “helix::SM_Mouflan_Default" |
StaticMesh |
SM_Mouflan_IronSight | “helix::SM_Mouflan_IronSight" |
StaticMesh |
SM_Mouflan_Mag | “helix::SM_Mouflan_Mag" |
StaticMesh |
SM_Mouflan_MagEmpty | “helix::SM_Mouflan_MagEmpty" |
StaticMesh |
SM_Mouflan_Stock | “helix::SM_Mouflan_Stock" |
StaticMesh |
A_Mouflan_Shot_001 | “helix::A_Mouflan_Shot_001" |
Sound |
A_Mouflan_Shot_002 | “helix::A_Mouflan_Shot_002" |
Sound |
A_Mouflan_Shot_003 | “helix::A_Mouflan_Shot_003" |
Sound |
A_Mouflan_Shot_004 | “helix::A_Mouflan_Shot_004" |
Sound |
A_Mouflan_Shot_005 | “helix::A_Mouflan_Shot_005" |
Sound |
A_Mouflan_Shot_Multiple | “helix::A_Mouflan_Shot_Multiple" |
Sound |
ORION#
Name | Key | Type |
---|---|---|
SK_Orion | “helix::SK_Orion" |
SkeletalMesh |
SM_Orion_Default | “helix::SM_Orion_Default" |
StaticMesh |
SM_Orion_IronSight | “helix::SM_Orion_IronSight" |
StaticMesh |
SM_Orion_Mag | “helix::SM_Orion_Mag" |
StaticMesh |
SM_Orion_MagEmpty | “helix::SM_Orion_MagEmpty" |
StaticMesh |
SM_Orion_Muzzle | “helix::SM_Orion_Muzzle" |
StaticMesh |
SM_Orion_Stock | “helix::SM_Orion_Stock" |
StaticMesh |
SM_Orion_StockSocket | “helix::SM_Orion_StockSocket" |
StaticMesh |
A_Orion_Shot_001 | “helix::A_Orion_Shot_001" |
Sound |
A_Orion_Shot_002 | “helix::A_Orion_Shot_002" |
Sound |
A_Orion_Shot_003 | “helix::A_Orion_Shot_003" |
Sound |
A_Orion_Shot_004 | “helix::A_Orion_Shot_004" |
Sound |
A_Orion_Shot_005 | “helix::A_Orion_Shot_005" |
Sound |
A_Orion_Shot_Loop | “helix::A_Orion_Shot_Loop" |
Sound |
PM-99#
Name | Key | Type |
---|---|---|
SK_PM-99 | “helix::SK_PM-99" |
SkeletalMesh |
SM_PM-99_Default | “helix::SM_PM-99_Default" |
StaticMesh |
SM_PM-99_IronSight | “helix::SM_PM-99_IronSight" |
StaticMesh |
SM_PM-99_Mag | “helix::SM_PM-99_Mag" |
StaticMesh |
SM_PM-99_MagEmpty | “helix::SM_PM-99_MagEmpty" |
StaticMesh |
SM_PM-99_Stock | “helix::SM_PM-99_Stock" |
StaticMesh |
A_PM-99_Shot_001 | “helix::A_PM-99_Shot_001" |
Sound |
A_PM-99_Shot_002 | “helix::A_PM-99_Shot_002" |
Sound |
A_PM-99_Shot_003 | “helix::A_PM-99_Shot_003" |
Sound |
A_PM-99_Shot_004 | “helix::A_PM-99_Shot_004" |
Sound |
A_PM-99_Shot_005 | “helix::A_PM-99_Shot_005" |
Sound |
A_PM-99_Shot_Loop | “helix::A_PM-99_Shot_Loop" |
Sound |
PP-Y#
Name | Key | Type |
---|---|---|
SK_PP-Y | “helix::SK_PP-Y" |
SkeletalMesh |
SM_PP-Y_Default | “helix::SM_PP-Y_Default" |
StaticMesh |
SM_PP-Y_IronSight | “helix::SM_PP-Y_IronSight" |
StaticMesh |
SM_PP-Y_Mag | “helix::SM_PP-Y_Mag" |
StaticMesh |
SM_PP-Y_MagEmpty | “helix::SM_PP-Y_MagEmpty" |
StaticMesh |
SM_PP-Y_RearGrip | “helix::SM_PP-Y_RearGrip" |
StaticMesh |
SM_PP-Y_Stock | “helix::SM_PP-Y_Stock" |
StaticMesh |
A_PP-Y_Shot_001 | “helix::A_PP-Y_Shot_001" |
Sound |
A_PP-Y_Shot_002 | “helix::A_PP-Y_Shot_002" |
Sound |
A_PP-Y_Shot_003 | “helix::A_PP-Y_Shot_003" |
Sound |
A_PP-Y_Shot_double | “helix::A_PP-Y_Shot_double" |
Sound |
A_PP-Y_Shot_multiple | “helix::A_PP-Y_Shot_multiple" |
Sound |
PATRIOT#
Name | Key | Type |
---|---|---|
SK_Patriot | “helix::SK_Patriot" |
SkeletalMesh |
SM_Patriot_Default | “helix::SM_Patriot_Default" |
StaticMesh |
SM_Patriot_Mag | “helix::SM_Patriot_Mag" |
StaticMesh |
SM_Patriot_MagEmpty | “helix::SM_Patriot_MagEmpty" |
StaticMesh |
SM_Patriot_RearGrip | “helix::SM_Patriot_RearGrip" |
StaticMesh |
SM_Patriot_Stock | “helix::SM_Patriot_Stock" |
StaticMesh |
A_Patriot_Shot_001 | “helix::A_Patriot_Shot_001" |
Sound |
A_Patriot_Shot_002 | “helix::A_Patriot_Shot_002" |
Sound |
A_Patriot_Shot_003 | “helix::A_Patriot_Shot_003" |
Sound |
A_Patriot_Shot_double | “helix::A_Patriot_Shot_double" |
Sound |
A_Patriot_Shot_multiple | “helix::A_Patriot_Shot_multiple" |
Sound |
PIT VIPER#
Name | Key | Type |
---|---|---|
SK_Pit_Viper | “helix::SK_Pit_Viper" |
SkeletalMesh |
SM_Pit_Viper_Default | “helix::SM_Pit_Viper_Default" |
StaticMesh |
SM_Pit_Viper_IronSight | “helix::SM_Pit_Viper_IronSight" |
StaticMesh |
SM_Pit_Viper_Mag | “helix::SM_Pit_Viper_Mag" |
StaticMesh |
SM_Pit_Viper_MagEmpty | “helix::SM_Pit_Viper_MagEmpty" |
StaticMesh |
SM_Pit_Viper_RearGrip | “helix::SM_Pit_Viper_RearGrip" |
StaticMesh |
SM_Pit_Viper_Stock | “helix::SM_Pit_Viper_Stock" |
StaticMesh |
A_PitViper_Shot_001 | “helix::A_PitViper_Shot_001" |
Sound |
A_PitViper_Shot_002 | “helix::A_PitViper_Shot_002" |
Sound |
A_PitViper_Shot_003 | “helix::A_PitViper_Shot_003" |
Sound |
A_PitViper_Shot_double | “helix::A_PitViper_Shot_double" |
Sound |
A_PitViper_Shot_multiple | “helix::A_PitViper_Shot_multiple" |
Sound |
QUEEN 80#
Name | Key | Type |
---|---|---|
SK_Queen-80 | “helix::SK_Queen-80" |
SkeletalMesh |
SM_Queen-80_Default | “helix::SM_Queen-80_Default" |
StaticMesh |
SM_Queen-80_Mag | “helix::SM_Queen-80_Mag" |
StaticMesh |
SM_Queen-80_MagEmpty | “helix::SM_Queen-80_MagEmpty" |
StaticMesh |
SM_Queen-80_RearGrip | “helix::SM_Queen-80_RearGrip" |
StaticMesh |
A_Queen-80_Shot_001 | “helix::A_Queen-80_Shot_001" |
Sound |
A_Queen-80_Shot_002 | “helix::A_Queen-80_Shot_002" |
Sound |
A_Queen-80_Shot_003 | “helix::A_Queen-80_Shot_003" |
Sound |
A_Queen-80_Shot_double | “helix::A_Queen-80_Shot_double" |
Sound |
A_Queen-80_Shot_multiple | “helix::A_Queen-80_Shot_multiple" |
Sound |
REMI#
Name | Key | Type |
---|---|---|
SK_Remi | “helix::SK_Remi" |
SkeletalMesh |
SM_Remi | “helix::SM_Remi" |
StaticMesh |
A_Remi_PumpReload_001 | “helix::A_Remi_PumpReload_001" |
Sound |
A_Remi_PumpReload_002 | “helix::A_Remi_PumpReload_002" |
Sound |
A_Remi_PumpReload_003 | “helix::A_Remi_PumpReload_003" |
Sound |
A_Remi_PumpReload_004 | “helix::A_Remi_PumpReload_004" |
Sound |
A_Remi_PumpReload_005 | “helix::A_Remi_PumpReload_005" |
Sound |
A_Remi_Shot_001 | “helix::A_Remi_Shot_001" |
Sound |
A_Remi_Shot_002 | “helix::A_Remi_Shot_002" |
Sound |
A_Remi_Shot_003 | “helix::A_Remi_Shot_003" |
Sound |
A_Remi_Shot_004 | “helix::A_Remi_Shot_004" |
Sound |
A_Remi_Shot_005 | “helix::A_Remi_Shot_005" |
Sound |
ROGER#
Name | Key | Type |
---|---|---|
SK_Roger | “helix::SK_Roger" |
SkeletalMesh |
SM_Roger_Mag | “helix::SM_Roger_Mag" |
StaticMesh |
SM_Roger_MagEmpty | “helix::SM_Roger_MagEmpty" |
StaticMesh |
A_Roger_Shot_001 | “helix::A_Roger_Shot_001" |
Sound |
A_Roger_Shot_002 | “helix::A_Roger_Shot_002" |
Sound |
A_Roger_Shot_003 | “helix::A_Roger_Shot_003" |
Sound |
A_Roger_Shot_004 | “helix::A_Roger_Shot_004" |
Sound |
A_Roger_Shot_005 | “helix::A_Roger_Shot_005" |
Sound |
ROMA 12#
Name | Key | Type |
---|---|---|
SK_Roma-12 | “helix::SK_Roma-12" |
SkeletalMesh |
SM_Roma-12_Default | “helix::SM_Roma-12_Default" |
StaticMesh |
SM_Roma-12_Mag | “helix::SM_Roma-12_Mag" |
StaticMesh |
SM_Roma-12_MagEmpty | “helix::SM_Roma-12_MagEmpty" |
StaticMesh |
SM_Roma-12_RearGrip | “helix::SM_Roma-12_RearGrip" |
StaticMesh |
A_Roma-12_PumpReload_001 | “helix::A_Roma-12_PumpReload_001" |
Sound |
A_Roma-12_PumpReload_002 | “helix::A_Roma-12_PumpReload_002" |
Sound |
A_Roma-12_PumpReload_003 | “helix::A_Roma-12_PumpReload_003" |
Sound |
A_Roma-12_PumpReload_004 | “helix::A_Roma-12_PumpReload_004" |
Sound |
A_Roma-12_PumpReload_005 | “helix::A_Roma-12_PumpReload_005" |
Sound |
A_Roma-12_Shot_001 | “helix::A_Roma-12_Shot_001" |
Sound |
A_Roma-12_Shot_002 | “helix::A_Roma-12_Shot_002" |
Sound |
A_Roma-12_Shot_003 | “helix::A_Roma-12_Shot_003" |
Sound |
A_Roma-12_Shot_004 | “helix::A_Roma-12_Shot_004" |
Sound |
A_Roma-12_Shot_005 | “helix::A_Roma-12_Shot_005" |
Sound |
RONIN 777#
Name | Key | Type |
---|---|---|
SK_Ronin-777 | “helix::SK_Ronin-777" |
SkeletalMesh |
SM_Ronin-777_Default | “helix::SM_Ronin-777_Default" |
StaticMesh |
SM_Ronin-777_Mag | “helix::SM_Ronin-777_Mag" |
StaticMesh |
SM_Ronin-777_MagEmpty | “helix::SM_Ronin-777_MagEmpty" |
StaticMesh |
A_Ronin-777_Shot_001 | “helix::A_Ronin-777_Shot_001" |
Sound |
A_Ronin-777_Shot_002 | “helix::A_Ronin-777_Shot_002" |
Sound |
A_Ronin-777_Shot_003 | “helix::A_Ronin-777_Shot_003" |
Sound |
A_Ronin-777_Shot_004 | “helix::A_Ronin-777_Shot_004" |
Sound |
A_Ronin-777_Shot_005 | “helix::A_Ronin-777_Shot_005" |
Sound |
SABRA#
Name | Key | Type |
---|---|---|
SK_Sabra | “helix::SK_Sabra" |
SkeletalMesh |
SM_Sabra_Default | “helix::SM_Sabra_Default" |
StaticMesh |
SM_Sabra_Mag | “helix::SM_Sabra_Mag" |
StaticMesh |
SM_Sabra_MagEmpty | “helix::SM_Sabra_MagEmpty" |
StaticMesh |
SM_Sabra_RearGrip | “helix::SM_Sabra_RearGrip" |
StaticMesh |
SM_Sabra_Stock | “helix::SM_Sabra_Stock" |
StaticMesh |
A_Sabra_Shot_001 | “helix::A_Sabra_Shot_001" |
Sound |
A_Sabra_Shot_002 | “helix::A_Sabra_Shot_002" |
Sound |
A_Sabra_Shot_003 | “helix::A_Sabra_Shot_003" |
Sound |
SOV WHISPER#
Name | Key | Type |
---|---|---|
SK_SovWhisper | “helix::SK_SovWhisper" |
SkeletalMesh |
SM_SovWhisper_Default | “helix::SM_SovWhisper_Default" |
StaticMesh |
SM_SovWhisper_IronSight | “helix::SM_SovWhisper_IronSight" |
StaticMesh |
SM_SovWhisper_Mag | “helix::SM_SovWhisper_Mag" |
StaticMesh |
SM_SovWhisper_MagEmpty | “helix::SM_SovWhisper_MagEmpty" |
StaticMesh |
SM_SovWhisper_RearGrip | “helix::SM_SovWhisper_RearGrip" |
StaticMesh |
SM_SovWhisper_Stock | “helix::SM_SovWhisper_Stock" |
StaticMesh |
VULCAN#
Name | Key | Type |
---|---|---|
SK_Vulcan | “helix::SK_Vulcan" |
SkeletalMesh |
SM_Vulcan_Default | “helix::SM_Vulcan_Default" |
StaticMesh |
SM_Vulcan_Mag | “helix::SM_Vulcan_Mag" |
StaticMesh |
SM_Vulcan_MagEmpty | “helix::SM_Vulcan_MagEmpty" |
StaticMesh |
SM_Vulcan_Stock | “helix::SM_Vulcan_Stock" |
StaticMesh |
A_Vulcan_Shot_001 | “helix::A_Vulcan_Shot_001" |
Sound |
A_Vulcan_Shot_002 | “helix::A_Vulcan_Shot_002" |
Sound |
A_Vulcan_Shot_003 | “helix::A_Vulcan_Shot_003" |
Sound |
A_Vulcan_Shot_004 | “helix::A_Vulcan_Shot_004" |
Sound |
A_Vulcan_Shot_005 | “helix::A_Vulcan_Shot_005" |
Sound |
A_Vulcan_Shot_006 | “helix::A_Vulcan_Shot_006" |
Sound |
A_Vulcan_Shot_Multiple | “helix::A_Vulcan_Shot_Multiple" |
Sound |
ATTACHMENTS#
Name | Key | Type |
---|---|---|
SM_Compensator1 | “helix::SM_Compensator1” |
StaticMesh |
SM_Compensator2 | “helix::SM_Compensator2” |
StaticMesh |
SM_Compensator3 | “helix::SM_Compensator3” |
StaticMesh |
SM_Compensator4 | “helix::SM_Compensator4” |
StaticMesh |
SM_FlashHider1 | “helix::SM_FlashHider1“ |
StaticMesh |
SM_FlashHider2 | “helix::SM_FlashHider2“ |
StaticMesh |
SM_Optic1 | “helix::SM_Optic1“ |
StaticMesh |
SM_Optic2 | “helix::SM_Optic2“ |
StaticMesh |
SM_Optic3 | “helix::SM_Optic3“ |
StaticMesh |
SM_Optic4 | “helix::SM_Optic4“ |
StaticMesh |
SM_Optic5 | “helix::SM_Optic5“ |
StaticMesh |
SM_Optic6 | “helix::SM_Optic6“ |
StaticMesh |
SM_Optic7 | “helix::SM_Optic7“ |
StaticMesh |
SM_Optic8 | “helix::SM_Optic8“ |
StaticMesh |
SM_Optic9 | “helix::SM_Optic9“ |
StaticMesh |
SM_OpticSniper1 | “helix::SM_OpticSniper1“ |
StaticMesh |
SM_OpticSniper2 | “helix::SM_OpticSniper2“ |
StaticMesh |
SM_OpticSniper3 | “helix::SM_OpticSniper3“ |
StaticMesh |
SM_OpticSniper4 | “helix::SM_OpticSniper4“ |
StaticMesh |
SM_OpticSniper5 | “helix::SM_OpticSniper5“ |
StaticMesh |
SM_OpticSniper6 | “helix::SM_OpticSniper6“ |
StaticMesh |
SM_PicatinnyRail1_Banshee | “helix::SM_PicatinnyRail1_Banshee“ |
StaticMesh |
SM_PicatinnyRail1_Bison | “helix::SM_PicatinnyRail1_Bison“ |
StaticMesh |
SM_PicatinnyRail1_Gaston | “helix::SM_PicatinnyRail1_Gaston“ |
StaticMesh |
SM_PicatinnyRail1_M77 | “helix::SM_PicatinnyRail1_M77“ |
StaticMesh |
SM_PicatinnyRail1_Mirage | “helix::SM_PicatinnyRail1_Mirage“ |
StaticMesh |
SM_PicatinnyRail1_Mouflan | “helix::SM_PicatinnyRail1_Mouflan“ |
StaticMesh |
SM_PicatinnyRail1_PPY | “helix::SM_PicatinnyRail1_PPY“ |
StaticMesh |
SM_PicatinnyRail1_Remi | “helix::SM_PicatinnyRail1_Remi“ |
StaticMesh |
SM_PicatinnyRail1_Roger | “helix::SM_PicatinnyRail1_Roger“ |
StaticMesh |
SM_PicatinnyRail1_SovWhisper | “helix::SM_PicatinnyRail1_SovWhisper“ |
StaticMesh |
SM_PicatinnyRail2 | “helix::SM_PicatinnyRail2“ |
StaticMesh |
SM_PicatinnyRail3 | “helix::SM_PicatinnyRail3“ |
StaticMesh |
SM_RearGrip1 | “helix::SM_RearGrip1“ |
StaticMesh |
SM_RearGrip2 | “helix::SM_RearGrip2“ |
StaticMesh |
SM_RearGrip3 | “helix::SM_RearGrip3“ |
StaticMesh |
SM_RearGrip4 | “helix::SM_RearGrip4“ |
StaticMesh |
SM_RearGrip5 | “helix::SM_RearGrip5“ |
StaticMesh |
SM_RearGrip6 | “helix::SM_RearGrip6“ |
StaticMesh |
SM_RearGrip7 | “helix::SM_RearGrip7“ |
StaticMesh |
SM_RearGrip8 | “helix::SM_RearGrip8“ |
StaticMesh |
SM_Shell_12 | “helix::SM_Shell_12“ |
StaticMesh |
SM_Shell_12_Empty | “helix::SM_Shell_12_Empty“ |
StaticMesh |
SM_Shell_45ap | “helix::SM_Shell_45ap“ |
StaticMesh |
SM_Shell_45ap_Empty | “helix::SM_Shell_45ap_Empty“ |
StaticMesh |
SM_Shell_545x39 | “helix::SM_Shell_545x39“ |
StaticMesh |
SM_Shell_545x39_Empty | “helix::SM_Shell_545x39_Empty“ |
StaticMesh |
SM_Shell_556x45 | “helix::SM_Shell_556x45“ |
StaticMesh |
SM_Shell_556x45_Empty | “helix::SM_Shell_556x45_Empty“ |
StaticMesh |
SM_Shell_762x39 | “helix::SM_Shell_762x39“ |
StaticMesh |
SM_Shell_762x39_Empty | “helix::SM_Shell_762x39_Empty“ |
StaticMesh |
SM_Shell_762x51 | “helix::SM_Shell_762x51“ |
StaticMesh |
SM_Shell_762x51_Empty | “helix::SM_Shell_762x51_Empty“ |
StaticMesh |
SM_Shell_9mm | “helix::SM_Shell_9mm“ |
StaticMesh |
SM_Shell_9mm_Empty | “helix::SM_Shell_9mm_Empty“ |
StaticMesh |
SM_Shell_9x18 | “helix::SM_Shell_9x18“ |
StaticMesh |
SM_Shell_9x18_Empty | “helix::SM_Shell_9x18_Empty“ |
StaticMesh |
SM_Stock1 | “helix::SM_Stock1“ |
StaticMesh |
SM_Stock2 | “helix::SM_Stock2“ |
StaticMesh |
SM_Stock3 | “helix::SM_Stock3“ |
StaticMesh |
SM_Stock4 | “helix::SM_Stock4“ |
StaticMesh |
SM_Stock5 | “helix::SM_Stock5“ |
StaticMesh |
SM_Stock6 | “helix::SM_Stock6“ |
StaticMesh |
SM_Stock7 | “helix::SM_Stock7“ |
StaticMesh |
SM_Stock8 | “helix::SM_Stock8“ |
StaticMesh |
SM_Stock9 | “helix::SM_Stock9“ |
StaticMesh |
SM_Suppressor1 | “helix::SM_Suppressor1“ |
StaticMesh |
SM_Suppressor2 | “helix::SM_Suppressor2“ |
StaticMesh |
SM_Suppressor3 | “helix::SM_Suppressor3“ |
StaticMesh |
SM_Suppressor4 | “helix::SM_Suppressor4“ |
StaticMesh |
SM_Suppressor5 | “helix::SM_Suppressor5“ |
StaticMesh |
SOUNDS#
Name | Key | Type |
---|---|---|
A_Aim | `“helix::A_Aim“ |
Sound |
A_AimZoom | “helix::A_AimZoom“ |
Sound |
A_DropBullet_001 | “helix::A_DropBullet_001“ |
Sound |
A_DropBullet_002 | “helix::A_DropBullet_002“ |
Sound |
A_DropBullet_003 | “helix::A_DropBullet_003“ |
Sound |
A_DropBullet_004 | “helix::A_DropBullet_004“ |
Sound |
A_DropBullet_005 | “helix::A_DropBullet_005“ |
Sound |
A_DryShot | “helix::A_DryShot“ |
Sound |
A_LMG_CloseCoverA | “helix::A_LMG_CloseCoverA“ |
Sound |
A_LMG_CloseCoverB | “helix::A_LMG_CloseCoverB“ |
Sound |
A_LMG_InsertMag | “helix::A_LMG_InsertMag“ |
Sound |
A_LMG_OpenCoverA | “helix::A_LMG_OpenCoverA“ |
Sound |
A_LMG_OpenCoverB | “helix::A_LMG_OpenCoverB“ |
Sound |
A_LMG_RemoveMag | “helix::A_LMG_RemoveMag“ |
Sound |
A_LastShot_001 | “helix::A_LastShot_001“ |
Sound |
A_LastShot_002 | “helix::A_LastShot_002“ |
Sound |
A_LastShot_003 | “helix::A_LastShot_003“ |
Sound |
A_Pistol_InsertMag_001 | “helix::A_Pistol_InsertMag_001“ |
Sound |
A_Pistol_InsertMag_002 | “helix::A_Pistol_InsertMag_002“ |
Sound |
A_Pistol_InsertMag_003 | “helix::A_Pistol_InsertMag_003“ |
Sound |
A_Pistol_RemoveMag_001 | “helix::A_Pistol_RemoveMag_001“ |
Sound |
A_Pistol_RemoveMag_002 | “helix::A_Pistol_RemoveMag_002“ |
Sound |
A_Pistol_RemoveMag_003 | “helix::A_Pistol_RemoveMag_003“ |
Sound |
A_Rifle_ChargingHandle_001 | “helix::A_Rifle_ChargingHandle_001“ |
Sound |
A_Rifle_ChargingHandle_002 | “helix::A_Rifle_ChargingHandle_002“ |
Sound |
A_Rifle_ChargingHandle_003 | “helix::A_Rifle_ChargingHandle_003“ |
Sound |
A_Rifle_InsertMag_001 | “helix::A_Rifle_InsertMag_001“ |
Sound |
A_Rifle_InsertMag_002 | “helix::A_Rifle_InsertMag_002“ |
Sound |
A_Rifle_InsertMag_003 | “helix::A_Rifle_InsertMag_003“ |
Sound |
A_Rifle_RemoveMag_001 | “helix::A_Rifle_RemoveMag_001“ |
Sound |
A_Rifle_RemoveMag_002 | “helix::A_Rifle_RemoveMag_002“ |
Sound |
A_Rifle_RemoveMag_003 | “helix::A_Rifle_RemoveMag_003“ |
Sound |
A_SMG_ChargingHandle_001 | “helix::A_SMG_ChargingHandle_001“ |
Sound |
A_SMG_ChargingHandle_002 | “helix::A_SMG_ChargingHandle_002“ |
Sound |
A_SMG_ChargingHandle_003 | “helix::A_SMG_ChargingHandle_003“ |
Sound |
A_ShotgunBulletInsert_001 | “helix::A_ShotgunBulletInsert_001“ |
Sound |
A_ShotgunBulletInsert_002 | “helix::A_ShotgunBulletInsert_002“ |
Sound |
A_ShotgunBulletInsert_003 | “helix::A_ShotgunBulletInsert_003“ |
Sound |
A_ShotgunBulletInsert_004 | “helix::A_ShotgunBulletInsert_004“ |
Sound |
A_ShotgunBulletInsert_005 | “helix::A_ShotgunBulletInsert_005“ |
Sound |
A_Sniper_ChargingHandle | “helix::A_Sniper_ChargingHandle“ |
Sound |
A_Sniper_RemoveMag_001 | “helix::A_Sniper_RemoveMag_001“ |
Sound |
A_Sniper_RemoveMag_002 | “helix::A_Sniper_RemoveMag_002“ |
Sound |
A_Sniper_RemoveMag_003 | “helix::A_Sniper_RemoveMag_003“ |
Sound |
A_Suppressor_Shot_001 | “helix::A_Suppressor_Shot_001“ |
Sound |
A_Suppressor_Shot_002 | “helix::A_Suppressor_Shot_002“ |
Sound |
A_Suppressor_Shot_003 | “helix::A_Suppressor_Shot_003“ |
Sound |
A_Suppressor_Shot_004 | “helix::A_Suppressor_Shot_004“ |
Sound |
A_Suppressor_Shot_005 | “helix::A_Suppressor_Shot_005“ |
Sound |
A_Suppressor_Shot_Loop | “helix::A_Suppressor_Shot_Loop“ |
Sound |