CLI & AI toolsCommand reference
Command reference
Every command in helix 0.1.27-helix3.551, generated from the CLI itself.
This reference is generated from the command tree that @hypersoniclabs/[email protected] registers, so it lists exactly what that build can do: 47 top-level commands, 248 commands including subcommands.
Your installed build may be newer. helix --help and helix <command> --help are always authoritative for the version you run.
| Command | What it does | Subcommands |
|---|---|---|
helix achievement | Register and manage a world's achievements (the badges awardAchievement and criteria unlocks grant) | 4 |
helix add-interactable | Resolve a Marketplace interactable, verify and vendor its bundle, then generate client/server glue | |
helix assets | Discover, install, and generate HELIX platform assets | 28 |
helix bake-body-regions | One-off: bake a per-vertex _REGION attribute onto a HELIX canonical base body GLB, so a character add-on's hide op can suppress the exact body region it covers with zero extra draw calls (no mesh sp | |
helix bake-lighting | Bake a world's keyframed lighting field from its BUILT bundle (headless, minutes) and point its visual contract at the artifact | |
helix balance | Show your LIX balance: available, held by open jobs, and total | |
helix bridge | Universal, plugin-driven import pipeline for assets, characters, scenes, and engine projects | 7 |
helix character | Character asset tools — convert biped GLBs and retarget GLB/FBX animations | 9 |
helix city | City pipelines: the neutral city source every importer writes and every generator reads | 7 |
helix continuum | Publish exact-CID Packages, Builds, Listings and World Releases through one resumable creator pipeline | 15 |
helix dev | Serve a BUILT world under a SIMULATED HELIX shell — offline, no login, no backend. | |
helix device | Create, validate, and simulate GLB-backed HELIX Devices | 3 |
helix doctor | Health check: login state + whether the @helix toolchain (CLI/MCP/SDK/manifest) is up to date | |
helix export-placement-request | Export a reserved placement request bound to the final multiplayer bytes; no reservation or publication | |
helix gesture | Gesture (pose-DSL) tools — measure what a clip does to the body without a browser | 3 |
helix glb | GLB utilities — inspect and repair a binary glTF before it is published | 2 |
helix init | Scaffold a complete, build-ready HELIX Instant world project (or, with --ability, a humanoid-character ability) | |
helix install | Resolve this v0.2 world's system/ability pins, download their code, and write installed.json + helix.lock.json | |
helix item | Package-backed Items, inventory-safe version updates and acquisition routes | 10 |
helix item-def | Interactive item definitions — scaffold and validate a descriptor offline, then inspect an existing Package-backed definition | 4 |
helix jobs | List your generation jobs with what each one cost — the answer to "what was I charged for?" after a failure | |
helix list-abilities | List the abilities published on HELIX Instant | |
helix list-systems | List the systems published on HELIX Instant | |
helix login | Log in to HELIX (opens your browser); use --token for CI/headless | |
helix logout | Remove the stored client token | |
helix look | Read and save Presets — dressed-character presets (API identifier: build) | 2 |
helix model | Build procedural models written as .model.js programs | 4 |
helix pack | Locomotion packs — scaffold and validate replacement movement clips offline before sealing an add-on Package | 2 |
helix placements | Bake and inspect instanced placements: prototypes, solid records and rule-generated scatter | 7 |
helix preview-video | Set (or clear) a world's preview video from a YouTube link | |
helix product | Register world-local consumables, passes and currencies. | 4 |
helix publish | Publish a world to HELIX Instant | |
helix publish-interactable | Publish a validator-gated interactable bundle and link its official free Marketplace item | |
helix publish-package | Publish a system / ability / asset-pack bundle (requires an admin account) | |
helix scene | Bring a captured world into the scene sources a HELIX world streams | 6 |
helix screenshot | Capture headless screenshots of a built world via its in-page screenshot helper (Playwright) | |
helix terrain | Author the ground a scene world stands on: generate or import a landform, bake its splats, inspect the result | 4 |
helix thumbnail | Attach or clear a world's custom thumbnail/preview image (fills the generated-placeholder slot) | 2 |
helix unreal | Prepare Unreal 5.8 projects for publishing to HELIX | 7 |
helix update-interactable | Re-resolve an installed Marketplace interactable and move its instances to the current bundle in place (same namespace, same placement) | |
helix validate | Validate a world bundle locally (same rules the server enforces) | |
helix validate-bundle | Validate an ability bundle against the frozen ability-v1 contract (the same module the runtime loader runs) | |
helix vault | Discover sealed Continuum Packages — including Presets — through the public Vault catalog | 1 |
helix vehicle | Validate and preview a Universal Vehicle before Package publication | 10 |
helix verify-subpath | Load a BUILT bundle served from a nested path (the only way a published world is ever served) and fail on a throw, a 404, or a blank render | |
helix whoami | Show the current login status | |
helix world | World tools — create the world's identity before publishing, and measure a built world's geometry as data instead of eyeballing screenshots | 11 |